The Glossary
This page has lots of Light Sound
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- Beats
are the amplitude variations that occur when pure
tones close to each other in pitch are mixed.
When tone pitches are far enough apart, the
result of mixing tones is consonance (sounds OK).
As the mixed tones get within an octave of each
other, they sound good only if the tones form
good chords. When they get still closer, the
effect shifts to beats. A trigonometric formula,
long since forgotten by most of us, expresses the
addition of two pure tones as:
sin(a) + sin(b) =
2*(sin((a+b)/2)*cos((a-b)/2)).
Interpreting the formula, beats are perceived as
the average pitch (a+b)/2 modulated (pulsed) at
the difference frequency (a-b). If you are paying
close attention and noticed the disappearing 1/2,
cos(a-b)/2 has two amplitude peaks per cycle, so
the modulation is perceived to be at frequency
(a-b) not (a-b)/2. When you listen to a mixture
of slowly changing tones on a dual binaural beat
instrument, fascinating beat effects are heard.
- Binaural
beats result when pure tones
at slightly different pitches are heard by the
two ears. The effect is different from a mixed
tone beat phenomenon, because the tones are heard
and processed separately by the auditory
apparatus. Our mechanism for localizing the
source of a sound depends on detecting
differences of arrival times of the sound
waveform -- two tones of the same pitch but at
different phases will be perceived as being
inside the head, closer to the ear in which the
sine wave peaks first. Tones of slightly
different pitches appear to have constantly
shifting phase, and the source appears to move
back and forth within the head at the rate of the
difference of the pitches. This is commonly but
inaccurately described as "hearing the
difference frequency". You can experiment
with this effect with a light and sound machine
that generates controlled sine wave binaural
beats -- beware of machines that attempt binaural
beats with square waves (tones with lots of
harmonics) -- the trigonometry in beats gets very
confused.
Brain waves
are the voltage patterns generated by the brain.
The brain contains some 100 billion neurons which
operate by generating and passing electrical
signals. The summation of all this electrical
activity results in signals that can be detected
and recorded outside the brain. In analogy to the
recording of the activity of the heart in an
electrocardiogram (EKG), the recording of the
brains activity is called an electroencephalogram
(EEG). The EEG pattern is popularly referred to
as "brain waves". Brain waves appear as
irregular, somewhat repetitive waveforms, and are
a mixture of many frequencies from less than 1 to
more than 40 Hertz. Different brain wave patterns
have been found to be associated with different
states of awareness. Several frequency ranges
have been identified and given names by
neurologists: (Table taken from Megabrain
Communications, with permission)
Cautions
(This material was taken from the Mind Machine
Buyer's Guide, courtesy of Neuro-Technology
Research). For "normal" individuals,
light and sound stimulation has been proven to be
extremely save and beneficial. However, there are
a small percentage of individuals with
undiagnosed photic epilepsy who experience their
first seizure when exposed to pulsing light.
Flashing traffic lights, video games, emergency
vehicle lights, and dance hall strobe lights have
all initiated seizures in such individuals.
Therefore, if you experience any uneasiness or
nausea during your first light and sound
experience, take off the glasses immediately and
end your session. Consult your physician for a
diagnosis and proper medical prevention. Also,
seek your doctor's supervision before using a
light and sound device if you: have ever
experienced any form of seizure disorder or
epilepsy; have ever suffered any type of head
injury or concussion; are presently or have
recently taken prescription or illegal
psychoactive drugs, such as barbiturates,
tranquilizers, or stimulants of any type; are
sensitive to bright or pulsing light, or find
that such light can produce headaches or other
discomforts; have a pacemaker or suffer from any
form of cardiovascular problems including cardiac
arrhythmia's or other heart disorders; have a
history of mental disorders and/or
hallucinations; suffer from any major health
problem. Microfirm makes no medical claims for
any of its products. We advise you not to use a
light/sound machine to try to heal yourself. They
are a powerful self-improvement tool and can help
you achieve deep states of relaxation, but they
can in no way replace the knowledge and expertise
your physician or other health care professional
provides.
Chords
are combinations of tones that (hopefully) sound
harmonious. Harmony occurs when the fundamental
pitches of the tones are in ratios of small
integers, such as 2/1 (octave), 5/3 (sixth), 3/2
(fifth), 4/3 (major third), or 6/5 (minor third).
Most people hear tones closer than a minor third
as dissonant. When tones get still closer in
frequency, beats occur.
Download is the
process of sending sessions from a PC computer
over a COM port to a light/sound system. This
allows new sessions to be installed easily. Many
Photosonix products feature downloading.
Dual binaural beats
is a tone selection with two binaural beat
generators running at the same time. Each ear
receives two tones, so you hear chords or a beat
interaction in each ear, plus the four different
binaural beat offsets (each of the two left ear
tones against each of the right ear tones). This
may seem complex and confusing, but it sounds
great -- dual binaural beats with pitch ramping
are a fun medium to compose in and listen to.
Duty cycle
refers to the portion of a stimulation cycle that
the light or sound is "on". For
example, a duty cycle of 40% means that the
stimulation is on 40% of the cycle and off for
60% of the cycle. Some light/sound machines
provide duty cycle control and it does have an
impact on the resulting sensation.
Features
of light/sound systems include the number and
variety of the built-in sessions, the number and
range of the controlled stimulation parameters
(frequency,volume, intensity, tone, pitch, phase,
duty cycle), starting and stopping sessions with
soft off/on, an audio synthesizer with sine wave
sound, whether or not the system permits the user
to create custom programs, whether or not
sessions can be downloaded from tape, CD, or a
personal computer. All of these features should
be considered when deciding on a personal
light/sound system.
Fill-in-blanks
is a technique of creating light/sound programs
by selecting one of a number of available program
profiles, and specifying the frequency range and
control options to be used. Thus a custom program
can be created with four menu selections.
Exclusive on the Nova Pro.
Frequency
is properly the rate at which any periodic event
repeats, but in light and sound machines it is
used more specifically to refer to the primary
rate of visual and auditory stimulation -- to the
eyes, it is how fast the lights are flickering,
to the ears, it is how often the sound is pulsed
on and off, (pulsed tones) or how often the
amplitude is modulated (binaural beats).
Frequency, like pitch, is measured in Hertz. The
frequencies of stimulation in light/sound systems
are in the brain wave frequency range.
Hertz
used to be called "cycles per second",
meaning the number of times a repetitive event
occurred per second. Then someone noticed that
physicist Heinrich Hertz (1857-94) had no
measurement unit named after him, so he was
appropriately immortalized, giving opportunities
for bad puns: Crank up the frequency till it
Hertz. In sound, Hertz is probably number one,
but amplitude is a close second and tries harder.
History:
The effects of flickering light stimulation have
been known for a long time. Ancient shamans knew
that flickering flames can cause hallucinations.
Around 200 A.D. , Ptolemy noted that the
flickering of sunlight seen through the spokes of
a spinning wheel could cause patterns and colors
to appear to the observer, and could produce a
feeling of lightheadedness and euphoria. In
modern times, (1940's and 50's) neuroscientist W.
Gray Walter used a strobe light to create
flickering light stimulation, and noted that the
brain wave pattern of the whole cortex was
changed, not just the area associated with
vision. Experimentation in the 1960's and 70's
showed that adding pulsing sound enhanced the
experience. The invention of the microprocessor
made it possible for inexpensive light/sound
devices to be produced, and hundreds of thousands
of people have tried them. See the references,
especially Megabrain by Micheal Hutchison, for
more information in this area. Some of the above
was extracted from Megabrain.
Intensity
refers to the brightness of the light
stimulation.
Just scale
is a seldom used musical scale that has seven
notes per octave, and is designed to make chords
relative to the base of the octave come out
right. The Just scale is used in Photosonix dual
binaural beat machines to get better chords, and
also because the integer pitches of the Just
scale make integer binaural beat offsets work
better. (With a pitch ratio of 1.059 you don't
get many integer pitches).
Light frames
are eyeglass frames with light sources mounted
inside in front of the eyes. The lights flicker
on and off during a session at the stimulation
frequency. The light source can be colored
light-emitting diodes (LED) or incandescent
(white) light bulbs. The LED based light frames
are designed to be used with the eyes closed --
the eyelids diffuse the light and add to the
experience. White light frames have a translucent
diffusion mask built in that allows them to be
used with eyes open. The circuitry needed to
drive white and LED light frames is different, so
a "switch" in hardware or software is
required if the same system is to drive both
types. Beware of systems that claim to do both
without a switch. Red LED's can be made brighter
than green and provide a more intense experience.
Green LED's provide a softer experience and work
better for persons who are averse to bright
lights.
Light/Sound Designer
is an optional software package for Photosonix
downloadable systems. It allows sessions to be
designed in a spreadsheet format on a PC computer
(under Windows), displayed graphically, stored in
a disk format compatible with many popular
spreadsheets, and downloaded via a COM (RS232)
port to the system. Far and away the best PC
software package for Light/Sound program design.
Light/Sound Librarian
is an optional software package for Photosonix
downloadable systems. It helps organize sessions,
set up downloads of multiple sessions, and print
session lists for a downloadable system. Free
with any Photosonix session library.
Mind Machines
are devices that influence your state of mind
using specially designed light and sound
stimulation. We prefer to call them light/sound
synthesizers, and do throughout this site.
Flickering lights and pulsating sound have been
used for centuries to influence moods, from music
for relaxation to adrenaline-raising dances
around the tribal fire. Light/sound systems have
the advantage that the stimulation is more
controlled, better designed for its purpose, and
you don't have to hire a band. They are very
effective relaxation tools, a good assist to
meditation, and can aid the learning process.
Octave
is a interval between notes that has a 2/1
frequency ratio (e.g. 220 to 440 Hertz). In the
tempered scale there are 12 total notes in an
octave, seven "white key" or natural
notes and five "black key" sharps and
flats. The name octave comes from counting one
too many white keys, or maybe because
"heptave" just doesn't sound good.
Phase
is the timing relationship between the different
stimulation channels --the two eyes and the two
ears. When pulsed sounds are selected, there are
six phase settings available.
Pitch
refers to the frequency of sound stimulation, and
is perceived as "low notes" (bass) to
"high notes" (soprano). The Photosonix
systems operate in the range of 64 to 960 Hertz.
The tones generated by the Pro systems, the Muse#,
the Halcyon and the ProTutor are based on the
Just scale, the PLI, 515 and Breathwork Explorer
on the Tempered scale.
Ramping
refers to changing a stimulation parameter
gradually so that "jumps" are not
perceptible. Most light/sound systems can ramp
frequency, (but some still "jump" in 1
or 2 Hertz steps -- ask about this before
buying). Fewer can ramp volume and intensity, and
only Photosonix systems can ramp pitch. Listen to
a dual binaural beat session before deciding it's
not important to ramp pitch.
Scale(Musical)
refers to the way in which particular sound
frequencies are picked as the notes to be used in
playing music. An octave is a musical interval
with a frequency ratio of 2/1 (e.g. 220 to 440
Hertz). Different cultures and musical traditions
have used many different ways of dividing an
octave. Western (this is Western as opposed to
Eastern, not Country Western) music is mostly
based on the tempered scale, with 12 notes per
octave and equal frequency ratios between
adjacent notes. An interesting variation is the
Just scale, used in some Photosonix systems.
Sessions
are programmed sequences of changing light and
sound stimulation, designed for a specific
purpose such as relaxation, alertness, sleep,
etc. Sessions typically last from 15 to 45
minutes, and some systems allow the user to vary
the running time. While a session is running, the
session programming controls most of the
operation of the system, although some features
may be left to operator control. The variety and
quality of the built-in sessions on a light/sound
system has a profound effect on how well the
machine will work for you. The sessions in the
Photosonix systems are unique in that
musician/composer Chris Oliver has used pitch to
enhance the experience.
Sine wave sound
refers to pure tones consisting of a single
frequency. When you play a musical instrument,
the notes have a fundamental frequency and many
harmonics. The result is not a sine wave, but on
most instruments the result sounds pleasing. On a
light/sound system that does not have sine wave
sound, the alternative is usually square wave
sound (on or off), not because it sounds good (it
doesn't) but because it's easy to make on a
computer. Mixed tone beats and binaural beats
don't work as well on non-sine-wave sound either.
Soft on/off
refers to starting a session by slowly ramping on
the sound volume and light intensity, and ending
a session by slowly ramping them back off. This
feature makes the transition into and out of a
session more pleasant, and prevents sudden jerky
endings that can destroy the effect of a session.
Surf
is a mixture of lots of pitches -- the
synthesized surf sound in Photosonix systems is
an approximation to pink noise (equal energy in
each octave), cut off at about 1000 Hertz.
Tempered scale
is the musical scale used in modern western
music. There are twelve notes per octave with a
constant frequency ratio between adjacent notes
(the twelfth root of 2, or about 1.059). This
approach has advantages in playing music in
different keys, but does not make chords come out
as well as they could.
Tone
refers to the type of sound stimulation used. The
tones used in Photosonix systems are:
Pulsed tone - sine wave tone at
the selected pitch, pulsed at the current
frequency, with the selected duty cycle.
Pulsed surf - a surf sound
pulsed at the current frequency, with the
selected duty cycle.
Alternating tone/surf - the
above two tones, alternating in each ear.
Pulsed chord - a chord with
controllable base pitch and tone separation,
pulsed at the current frequency and duty cycle.
Binaural beats - the ears
receive pitches differing by the current
frequency.
Binaural beats with tick -
binaural beats with a metronome tick at the
selected frequency.
Dual binaural beats - each ear
receives two pitches, with lots of chord and beat
interactions.
Binaural beats with surf -
binaural beats with a surf background. This one
is unique to Photosonix and really nice.
Visuals
refer to the shifting, colored patterns perceived
when you look at the flickering lights on a light
sound system. The patterns are optical illusions
caused by the interaction of the flicker rate
with the sensing and processing rate of your eyes
and brain. You may have seen a child's top with
radial black lines, that when spun, gives the
appearance of changing colors. That is a similar
effect. The visual images from a light sound
system can be very impressive ("hey, wow,
look at this") and contribute a lot to the
enjoyment of using the system. A session that
creates a good light show is imaginatively said
to have "great visuals".
Volume
means what you thought it did -- the loudness of
the sound stimulation.
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